CHOOSE YOUR TABLE

Two worlds. One shelf of dice. Where are we playing tonight?

TAL'DOREI NIGHTS

A demon prince loose beyond the divine gate. An Orcus-sealed barrow. Six heroes now inside it, with no way back out.

Abyssal Anchors Crisis · Level 12 · 31 Sessions

Enter the Dark →

STRIESARA

A mining town where people keep vanishing, three storefronts to protect, and a parasite surgeon who fled through a hole in time.

The Whitethorn Investigation · Level 3 · 11 Sessions

Enter the Light →